Then another says it attracts more trade ships to your colonies. While another just says +100% revenue (implying its twice as good as a bank?). Imperium Galactica II: Alliances is a PC game developed by Digital Reality, the sequel to Digital Realitys previous game, Imperium Galactica.
Some guides say that they just give you access to the trade purchase screen and nothing more (but then what would be the point in building more than 1 for your entire empire?). I've been reading FAQ guides for exact building specs and have seen some weird differences on the trade depot. Is there any benefit to building more than one trade centre, trade depot, and bank? Surely their bonuses dont stack/multiply otherwise you could build like 20 trade centres and make a epic load of cash lol.ģ. I've been spending more time with simple, fun titles like Titan Quest and Test Drive. while here having a fixed cost to operations and a fairly fixed/capped speed means that operations are either too expensive or trivially cheap, all while taking far too long.
I just remember I got Space Empires V a while ago and forgot to install and play it. I remember how in Imperium Galactica 2 you could spend tiny amounts of money or vast amounts on training if you wanted powerful spy operations done quickly, and well. After playing a whole lot of IG1 lately I'm rather shocked to come into IG2 & see that heaps of the buildings don't get locked/greyed out no matter how many I build! Are there actually any limits on any of the buildings or is it basically build as many as your pop & planet space will allow?īecause I'm already picturing making planets with like 20 meason guns & fortresses lmao!!!Ģ. I love GC2 but not as much as MOO2 and Imperium Galactica 2. Imperium Galactica 2.0: Imperium Galactica is a 4X video game, developed by Digital Reality.
After not playing IG2 for 15yrs I'm really rusty on a few things and could use some help lolġ.